Writing
The public notebook: Swift, iOS, Flutter, and a long trail of “I will definitely remember this.”
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How to create a concave SKPhysicsBody
I’m building a game using SpriteKit, and using the brilliant SKPhysicsBody Path Generator. I came across a limitation of physics bodies, that their shapes need to be convex, or an error is…
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Baby Shapes available on the App Store!
New app Baby Shapes has been published on the App Store! Visual stimulation for babies! You can find the iOS version here and the Android version here.
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Easing equations in Swift
Something I missed when moving from AS3/JS to iOS development was the greensock tweening libraries. Apple has some easing equations but not the extensive Penner-style library. I have found some easing classes…
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func parameters in Swift
STOP PRESS: Updated for Swift 2.0 here! How function parameters work in Swift can be a little confusing, here’s an attempt to make it clearer: 1. func By default parameters of funcs…
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Comparing Facebook/Social ANEs
Setting up my cross-platform AIR app to publish to facebook/twitter was more challenging than I expected. Adobe Social ANE The Social ANE included in the Adobe Gaming SDK had three problems: Only works…
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COMMUNICATION BETWEEN OBJECTS IN OBJECTIVE C AND SWIFT COMPARED WITH ACTIONSCRIPT – PART 5
Events Well, this is the final blog post in the series of communication between objects and for something familiar, events are available in Objective C and Swift too. The equivalent of ActionScript’s…
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COMMUNICATION BETWEEN OBJECTS IN OBJECTIVE C AND SWIFT COMPARED WITH ACTIONSCRIPT – PART 4
Blocks/Closures Blocks are another way that Objective C performs callbacks. Flash and Swift uses this technique as well, where they are called closures. Basically this involves passing in a function/method/message to the…
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Communication between objects in Objective C and Swift compared with Actionscript – part 3
Delegates Rather than passing the method itself to be called back, another callback strategy is to pass in an object that contains the callback methods. Delegation is such a design pattern, another…
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Communication between objects in Objective C and Swift compared with ActionScript – Part 2
Actions in Objective C and Swift One way that Cocoa implements callbacks using Actions in the Interface Builder. Some display objects can call actions in your ViewController. You can connect the object…
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Communication between objects in Objective C and Swift compared with ActionScript Part I
When I began using Objective C, coming from ActionScript, I was a little overwhelmed at the myriad ways that a child component can send messages to its parent. ActionScript seems sort of…
