Monthly Archives: September 2014

Popups, Popovers, Pushing, Popping, Presenting, Alerts and Actionsheets!

All the options for popups and displaying View Controllers can get a little confusing at times. I’ve put together a project that summarises the various options. The app contains four tabs: Alerts/Actionsheets Popover Modals (presentViewController) – with options for playing

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Posted in Swift

How to create a concave SKPhysicsBody

I’m building a game using SpriteKit, and using the brilliant SKPhysicsBody Path Generator. I came across a limitation of physics bodies, that their shapes need to be convex, or an error is generated(strangely, the simulator doesn’t seem to mind, but

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Posted in Objective C, Swift