I’ve had quite the nostalgic experience this week – I’m looking into re-exporting some animations I built in Flash 26 years ago! Of course these days the software is rebranded as “Adobe Animation.” However, back in the year 2000 I…
I’ve had quite the nostalgic experience this week – I’m looking into re-exporting some animations I built in Flash 26 years ago! Of course these days the software is rebranded as “Adobe Animation.” However, back in the year 2000 I…
In the previous article in this series, we looked at my first impressions of Flutter, Google’s increasingly popular multiple-platform development tool. Flutter has me quite impressed, but I am curious to know – How easy is it to bring in third party…
Having just spent a lot of time converting an iOS app to Android, I can really appreciate the value of a cross-platform tool with a single codebase. It’s time to check out the state of play in cross-platform development! Cross-platform…
This post was originally posted on Sentry.io, link here. In my previous article, we looked at reasons for converting your iOS application to Android, and things you’ll want to consider when porting your application across. In this article we’ll take a deeper…
For anyone who noticed – I’ve been quite quiet on the blog front for a couple of years – one reason is I’ve become a father! It turns out being a dad takes up a lot of your time! Another…
Now that SwiftUI is feeling more and more established since WWDC 2020, I’m in the process of getting properly acquainted with it. In my exploring I discovered something actually more relevant to UIKit that blew me away. (and it’s been…
Sometimes you need a repeated or tiled image in your app, often for a background. Something like these rain-drops for example: Here’s a simple UIView subclass that accepts an image parameter, and renders a repeated tiled image, even in the…
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